Precise – Preserves user created UV Seams Instant UV-Tiles generation – best suited for Mari, Zbrush, Mudbox UV workflow With automatic UV-Tile support, Unwrella allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like Mari, ZBrush or Mudbox.įor Autodesk 3ds Max and Maya (2010 – 2017)Īutomatic one-click solution – Just apply the Unwrella modifier
3d io unwrella update#
Our latest product on the gaming market was nominated for the German Game Developers Award 2008 in best graphics category, and CG products are used by many famous Game and Design Studios worldwide.The Unwrella unwrapping plug-in for Autodesk 3ds Max and Maya v3.1 update focuses on speed, stability and performance boosts.
3d io unwrella software#
We are dedicated to provide easy-to-use software products accompanied by dedicated support team, experienced programmers and top notch 3D artists. 3d-io GmbH, headquartered in Wiesbaden, Germany, has an established strong presence in game development, design & video production, digital content creation as well as in graphics and animation. With automatic UV-Tile support, Unwrella allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like Mari, ZBrush or Mudbox.ģd-io games & video production GmbH is specialised company for high-end software development, modeling, animation, rendering, CG effects and 3D industrial design.
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It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. Unwrella was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution. You can purchase Unwrella 3 directly here in 3d-plugin shop: 3ds Max Version or Maya Version The Unwrella unwrapping plug-in for Autodesk 3ds Max and Maya 2010, 2011, 2012, 2013, 20 is available for sale and as a freely downloadable trial version on its homepage: Read more about the detailed Unwrella 3 feature list in the official Unwrella 3 news. The update is free for all registered Unwrella 2 users, a new licence costs € 149,. Unwrella 3 is available now for Autodesk 3ds Max and Maya 2010 or above. To meet the expectations of texturing artists, 3d-io has leveled up Unwrella with a set of functions for optimal and fast UV tile creation workflow. Unwrella 3 presents new unwrapping methods to the ever more growing popularity and usage of UV tile workflow in Mari, Zbrush, Mudbox and Modo. Performance increases: Faster UV data initialization, improved performance for tile mode distribution, prevented slowdowns when objects share a plug-in instance.Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.This minor update comes with speed, stability and performance boosts. The Unwrella 3.01 update represents the next step in refining one of the best automatic unwrapping tools.